2009-03-18

The People in my Village Part 2

Let's have a deeper look at the civilization of my Village. I have some concepts in my mind about a new game with the core idea to get people in a town. It is a little bit like Sim City, startopia or viva pinata. Creating an enviroment for different kind of people / citizens for a place by building different houses and things.

the idea
  • I need to build a cathouse to get some cats into my base.
  • I need to build a mousehouse to get some mice.
  • But the mice will be eaten by cats.
This idea can run with any type of animals, people or even robots. Rise a civilisation. See what happen at your town. Respond to actions of your people. Have a living game. The point is not to build some people or animals, but to build a place for people, creating infrastuctures and more.

The guys of tg nord did something in this way with they "hawaii project" this would be very interesting in the near future.

2009-03-06

The People in my Village

... or why my Village, HQ, camp or whatever needs some citizen.

The main objective of a classical strategy browsergame is to create a HQ which is the center of my own country, planet, spacestation or district. You need to build some Buildings for researche, trade and diplomacy, some barracks for soldiers and a stable or factory for infantry. Let's say a relative big hq has 20 big buildings. Wow your hq is sooo big and powerfull. But here is the thing, it is dead!

Why is it dead?

Because there a 20 big buildings and not even one citizen that works there. Let's have a look at some of the oldschool desktop strategy games like Age of Empires, The Settlers, Sim City or Rollercoaster Tycoon. You could see the success of you strategy by watching you living population. The more people you have in your city, the more success you will get.

It is a direct input for the user. The casual gamer doesn't want to read some numbers in a statistic to get the success level of a strategy, he wants to SEE the effect of his strategy!

Some browsergames have some right beginnings in this section like Ikariam or Tribalwars. For example tribalwars just added a new graphic version of the village view with some flash animated buldings and citizen. At the moment it is just a gimmick, but i really think that this would be the future of the "hq view" in a strategy game. A living Game.

Tribalwars 5.0 Village View:

(c) by Innogames

2009-03-03

Drag my Content and drop it wherever you want...

Oh you use this cool iGoogle thing on the google website? Awesome stuff, you can sort your content boxes with a drag and drop function, it is like a desktop application. I wish I could use something like this on my own website. But i guess this would be impossible...

hmm wait, what?! Impossible?! Not even close!

We worked with some cool jquery stuff in our web dev lab and found a interestic demo at this website and guess what... it works!

Basicly you need 3 Things.
  1. jQuery JS Framework
  2. The Interface Plugin
  3. boxes on your website you want to drag and drop
We just immigrant this technologie to the portal system of our partner project Wheel-of-Games.com and it is just awesome. That is real iGoogle style.